Ah So Point
Indoor/Outdoor
Activity level: Low
5-15 minuts
Circle formation
8-20 people
Youth – adult
No supplies
Instructions: Have
the group sit in a circle. There are
three motions with words that the whole group must learn.
Motion #1: With your
hand flat, give yourself a karate chop to the neck just pretend to while saying
AH!
Motion #2: With your
hand flat, give yourself a karate chop over top of your head while saying SO!
Motion #3: With your
finger, point to another person in the circle doing so silently.
Starting with one person in the circle, the player begins
with the AH motion using either the right or left hand. Whichever hand he or she uses determines WHO
does the SO motion. For example, if I
start and say AH with my right hand then the person immediately to my LEFT will
say SO. This person can use either hand
and this again determines who will do the third motion of pointing. For example, the SO person uses their left
hand, therefore sending the game back to the right to my position. I then point across the circle. The person who receives the point begins with
AH. Game continues until someone takes
too long to respond or uses the wrong motion or says the wrong word. The person who messes up then removes
themselves from the circle and goes to stand behind the circle and becomes a
Heckler. The Hecklers role is to try to
distract the remaining participants from concentrating on the game so that he
or she then messes up and becomes a Heckler as well. Effective heckling techniques include yelling
the wrong word, telling jokes, singing songs, etc. The Hecklers may NOT have ANY physical
contact with the seated players.
Leader's Hints: Best
to establish the rule that the Hecklers must remain upright and an arms length
behind the seated participants. Hecklers
are encouraged to walk around the circle to do their heckling.
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